![]() ![]() ![]() ![]() Librarian's note #1: the concept of The Big Four first appeared as weekly short stories very loosely connected in 'The Sketch' in 1924. Who was he? Was he suffering from shock or just exhaustion? Above all, what was the significance of the figure 4, scribbled over and over again on a sheet of paper? We follow Hercule Poirot as he finds himself plunged into a world of international intrigue, risking his life to uncover the truth about ‘Number Four’. The man’s gaunt face stared for a moment, then he swayed and fell. Also, for many many months to come your library/uni/armory will be upgrade cool stuff rather than "oh, guess I'll upgrade this thing I'll never use to add useless war weight".Framed in the doorway of Poirot’s bedroom stood an uninvited guest, coated from head to foot in dust. and you'll take more too, and have so much more fun with all the aforementioned offense. Have a decent base design and you'll be okay. everything else will take care of itself. People that worry about Multiplayer (scared of Space Age / CWA attacking them) are playing scared. how you go about doing that is up to you. The main point is Global Age is a terrible age to hold at and is only worth upgrading important offense. I don't know your specific situation but the above is a general outline for everyone. Eight awesome planes, larger museum (an extra jewelry to gain oil), good offensive library/uni, big factory troop jumps, huge SAM damage jumps, tank destroyer mercs, the list goes on and on and on. My main point is you should jump to Atomic ASAP as everything is far better at Atomic. I'd go Global immediately and start now but you don't have to. ![]() Basically, leave the Armory Global level during the entire rush. not armory because armory is not required to upgrade airstrip/factory troops. Only focus on offensive oil stuff during summer rush and catch up with the other stuff later so airstrip/factory first. This does not seem like too big of a problem however since we gain Refunds when clearing Forests despite the increased costs.ĭue to having the Reduce Town Center Cost Upgrade nearly Maximized the thought is very tempting yet I might benefit more from improving the current Base and focus on Defensive Buildings?Īny input from experienced Players will be appreciated. My problem would be trying to fit many of the new Buildings as I still have many Forests to clear with an end-game plan to keep only the final row of Forests for the Forest Defender Bonus. Another Stable and Redoubt further adds more layers of Defense possibilities while the Ambush Trap, Landmines, Anti-Air Missile and Barbed Wire Traps can further eliminate opposing targets. Also included are (10x) Walls and Roads to further shape the Base Layout and provide more bonuses along with (2x) Gates providing more accessibility to Defender-Producing Buildings and of course the Road Connecting Bonus.ĭefensively another Sniper Tower and/or Anti-Tank Gun is ideal for placing additional Bastions. I've been in the Global Age for about a month or two and with lots of Gold and Resources available - would it be wise to upgrade the City Town Center to Atomic Age for the massive haul of new structures? Although I have made some progress while within Global Age most notably Technology Upgrades via University and Library plus a few Troop Units within the Armory.Ītomic Age offers the fifth Wonder but more importantly additional Mills and Markets for increased Resource Storage and another Home which grants an extra Citizen which is invaluable considering the amount of Technology Research required. ![]()
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